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Hi!

I’m a Game Designer based in Stockholm, Sweden. Specializing in Level Design and UX Design.
Skills: Blueprint Visual Scripting, Unreal Engine 5, Level Design, UX Design.

Level Design is my passion and strength. With in-depth knowledge of Unreal Engine 5, I create amazing environments for an unforgettable gaming experience. I make sure the level design fosters an optimal user experience, guiding players through seamless and immersive gameplay.

 

If I’m combining pre-existing ideas and knowledge or creating something new. My creativity stems from research, reading books, watching interesting movies, and researching unique games.


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Resume

Projects

LD Stormfoot Catacombs

Recreating Stormfoot Catacombs from Elden Ring. Created 3 simple game obstacles and a puzzle.


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Open World Demo

This concept is to showcase an open world design and a level around a specific theme. Intro project into how to guide a player from point A to B.


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SLD Hill of Swords

Created a speed level design project that utilizes big open space with megascan assets in EU5


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Game Jams

PurPurLove

Save yourself by showing love to your enemies and turning them into cute friendly furballs!

 

Role: Level designer

Engine: Unity

Team size: 7

Project duration: 48h


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Dream Catch

Collect key artifacts and bring them back to your bed so that you can escape the lucid dream.

 

Role: Level designer

Engine: UE4

Team size: 6

Project duration: 168h


View jam project

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