Konan Murad: Technical Designer

Welcome to my portfolio. Crafting immersive worlds through technical design, level design, and gameplay scripting.

Portfolio

Technical Designer

Walker Labs

Led level design efforts from initial research to blockout, ensuring a cohesive third-person shooter experience for two distinct biomes.

• Authored comprehensive design documentation using Confluence that streamlined team alignment and reduced implementation errors during cross-discipline collaboration.

• Implemented and network-replicated gameplay mechanics in Unreal Engine using Blueprints and Gameplay Ability System (GAS), ensuring stable multiplayer functionality.
Leveraging underlying C++ classes while collaborating closely with design and tech teams.

• Organized and conducted playtesting sessions to gather feedback, iterating on new and existing design elements to refine gameplay.

November 2022 - Present

Project Showcases

Specializing in technical design and level design, I utilize Unreal Engine and Blueprints to bring my work visions to life.

Certificates

Yasmin Curren - Into Games

May 2024