Game design related
UE4 Souls like boss fight. Focused on learning the fundamentals about player movement, animations, collisions, and AI behavior tree. UE4 Introduction game
Role: Game Designer
Engine: UE4
Project duration: 1 week
The rhythm game is a solo project inspired by Beat Saber. I worked with BPM for music sync, created hit events with particle system explosions, losing and
winning events, UI Menu.
Role: Game Designer
Engine: Unity
Project duration: 1 month
We come in peace is a group project taking over a span of 4 weeks. Delivering a unique board game for World Beyond War, suited for all ages, educating about war not being the only solution to problems. Tools that we used for the project are Miro for brainstorming, Photoshop to create cards and TTS for game testing. Available to test on Steam workshop, Table Top Simulator